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Level 1 |
Name of Spell | Effect | Mana Cost | Formula |
Magic Sight | Magic Sight | 3 per 10s | Mega Vista |
Magic Missile (A) (RM) | 1d4 x lvl | 1xlvl | Aam Taar |
Ignite | Light all torches, fireplace (radius) | 2 | Aam Yok |
Douse | Counter Fire | 2, proportional to countered fire | Nhi Yok |
Activate Portal | Activatest gates in TP rooms, given by Chinkashh | 2 | Mega Spacium |
Level 2 |
Name of Spell | Effect | Mana Cost | Formula |
Heal | +1d4 HP x lvl, heals the casters and others in radius | 2 x lvl | Mega Vitae |
Detect Trap | Detect Traps | 5 duration | Morte Cosum Vista |
Armor | +1 to AC x lvl | 4 duration | Mega Kaom |
Lower Armor (RM) | -1 x lvl to enemy AC | 4 duration | Rhaa Kaom |
Harm (A) (RM) | -1d4 + s | 4 duration | Rhaa Vitae |
Level 3 |
Name of Spell | Effect | Mana Cost | Formula |
Speed | Accelerates your moves (duration) | 20 duration | Mega Movis |
Dispell Illusion (Reveal) | Reveals fake walls | 7 duration | Nhi Stregum Vitae |
Fireball (A) (RM) (RF) | 1d6 x lvl (gets bigger) | 3 x lvl | Aam Yok Taar |
Create Food | Restore hunger | 5 | Aam Cosum Vitae |
Ice Projectile (A) (RM) | 1d6 x lvl (gets bigger) | 3 x lvl | Aam Yok Fridd |
Level 4 |
Name of Spell | Effect | Mana Cost | Formula |
Bless | +1 all x (lvl+1) | 5 duration | Mega Stregum Vitae |
Dispel Field | Dispells magic field | 7 | Nhi Spacium |
Fire Protection | Protection from Fire | 10 duration | Yok Kaom |
Telekinesis | Pick up, activate from a distance | 9 duration | Spacium Communicatum |
Curse (RM) | -1 all x (lvl+1) | 5 duration | Rhaa Stregum Vitae |
Cold Protection (RM) | Protection from Cold | 10 duration | Fridd Kaom |
Level 5 |
Name of Spell | Effect | Mana Cost | Formula |
Rune of Guarding | 10 damage if coming too near | 9 | Aam Morte Cosum |
Levitate | Levitate | 10 duration | Mega Spacium Movis |
Cure Poison | Removes Poison (charges x lvl) | 10 | Nhi Cetrius |
Repel Undead | Some undeads will flee | 9 duration | Morte Kaom |
Poison Projectile | poison target (charge x lvl) | 2 x lvl | Aam Taar Citrius |
Level 6 |
Name of Spell | Effect | Mana Cost | Formula |
Raise Dead (A) | Summon a skeleton (1 at a time) | 12 duration | Aam Morte Vitae |
Paralyze (RM) | Paralyze 1s x lvl | 3 x lvl | Nhi Movis |
Create Field | Spawn an energy field | 12 duration | Aam Kaom Spacium |
Disarm Trap | Disarms trapped objects | 15 | Nhi Morte Cosum |
Slow Down (RM) | slows target | 12 duration | Rhaa Movis |
Level 7 |
Name of Spell | Effect | Mana Cost | Formula |
Flying Eye | Explore a place | 16 | Vista Movis |
Fire Field (RM) (RF) | 20 damage per second | 14 duration | Aam Yok Spacium |
Lightning Strike (A) (RM) | 3d4 + lvl damage | 6 x lvl | Aam Folgora Taar |
Confuse (RM) | Confuses enemy for 1s x lvl, depending on the intelligence and level of caster | 3 x lvl | Rhaa Vista |
Ice Field (RM) | 20 damage per second | 14 duration | Aam Fridd Spacium |
Level 8 |
Name of Spell | Effect | Mana Cost | Formula |
Invisibility | Make yourself invisible | 30 duration | Nhi Vista |
Mana Drain (A) (RM) | 1d4 per second | 10 duration | Stregum Movis |
Chaos (A) (RM) | 3d8 on all monsters in radius | 30 | Mega Aam Yok |
Enchant Object | Gives bonus to an object | 35 | Mega Stregum Cosum |
Life Drain (A) (RM) | Transfers life from target to you | 20 | Vitae Movis |
Level 9 |
Name of Spell | Effect | Mana Cost | Formula |
Summon Creature (A) | Creature depends on caster's intelligence | 20 duration | Aam Vitae Tera |
Negate Magic | No magic can be cast (radius) | 20 duration | Nhi Stregum Spacium |
Incinerate (A) (RM) (RF) | 5d4 damage | 100 duration | Aam Mega Yok |
Mass Paralyze (RM) | Paralyze all creatures in radius 1s x lvl | 3 x lvl x npc | Mega Nhi Movis |
Level 10 |
Name of Spell | Effect | Mana Cost | Formula |
Mass Lighting Strike (A) (RM) | 4d6 x lvl damage | 8 x lvl | Mega Aam Taar Folgora |
Control Demon | control only demons | 40 | Movis Communicatum |
Freeze Time | Stop Time for all but caster | 60 duration | Nhi Tempus |
Mass Incinerate (A) (RM) (RF) | 5d4 damage to al creatures in radius | 200 duration | Mega Aam Mega Yok |
(A) = audible sound - (RM) = resist magic - (RF) = resist fire |
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