Well, it's quite a shame really that not-yet-released games like Dungeon Siege, Morrowind, and Neverwinter Nights get all the buzz when there is an awesome RPG out there that has been around for a while already, and that definitely does deserve more buzz than it has created so far. Talking about Gothic, of course. RPGvault, which are usually pretty quick in putting up reviews, have just now managed to finally review Gothic.
There's no score but the conclusion is positive:
While perhaps not for everyone, Gothic should appeal to RPG enthusiasts who are interested in a captivating, story-driven game. It provided about 40 hours of gameplay including a well-balanced mix of interactions with NPCs and real-time combat against diverse monster, human, and undead opponents. The world of Gothic is relatively unique and it offers a gameplaying experience that is truly different from many RPG titles. The beautiful graphics and extensive NPC interaction truly allows the player to become part of the world. Although there certainly is ample combat, it is not a dungeon crawl, and therefore, gamers looking for that type of experience might be put off by the difficulty of mastering the control system as discussed above. Nonetheless, I would strongly recommend this title to gamers who are looking for more than a straightforward hack and slash RPG.
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