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An interview with PBs' Kai Rosenkranz can be found at Gbase.ch, a swiss gaming site. The interview is in german, but here are the main points:
- engine performance has been optimized
- Gothic II will run smoothly even though poly count and texture resolutions have been drastically raised (as compared to Gothic)
- the detail level of Gothic II will be higher than that of Gothic
- details like reflective water, animated bushes etc. will be present but optional (for performance reasons)
- graphics will be customizable down to the smallest detail
- all DirectX 7 compatible video card chipsets will be supported, with GeForce2 or better being optimal
- the game will also be playable on a GeForce 1 with at least 32 MB
- Gothic II will run on Voodoo cards, albeit very slowly
- a demo *might* be available before the game hits the shelves, but it's not sure yet
At the same site, there's a german german preview of Gothic 2 as well, but no new infos in there. Thanks to our hosted site GothicDot, THE source for english Gothic information. |
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