PCReview's Chris Pickering reports this rather plain and simple, albeit it unrated, review re GPG's epic, Dungeon Siege 2...
As for the story itself that drags you through the game, it’s barely worth mentioning. Just like the vast majority of fantasy based RPG titles, it’s neither particularly interesting, nor involving. At best, it serves its purpose as to give you a reason for all this killing.
And a lot of killing you’ll be performing that’s for sure. Right from the outset, it it made perfectly clear to you that you will be slaughtering thousands upon thousands of enemies by the time you have played through the entire game. Enemies themselves are quite varied in their attacks and visual appearance, if not their attack strategies. The rush-at-your-opponent-flailing-wildly technique is used petty much through the entire length of the game, although to be fair, it suits the game playing style absolutely perfectly. If your enemies had even the slightest bit of strategic intelligence, this simply wouldn’t be a Dungeon Siege game.
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