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Mourning: Interview @ FileFront

(PC: MMORPG) | Posted by Moriendor @ Friday - December 17, 2004 - 23:49 -
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Also on FileFront is an interview with 'Mourning' (formerly a.k.a 'Realms of Torment') Lead Designer Dan Antonescu.
Q: Considering Mourning is going to be yet another MMORPG that is going to hit the market, what specifically are you doing to make it stand out?

A: Well, quite frankly we are not trying to make just another MMO game, but we’re aiming very high with this title. It's design is based on a lot of things which are pretty different from what you see on todays market or even in upcoming MMO games: full PvP, a complete skill based system, bloodlines, instances of permadeath, territorial system with laws and so on.
 
 
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