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PC IGN has published a very interesting preview for Elder Scrolls 4: Oblivion. It began as Fan Interview #3 and evolved from there. Remember how you could force people in Morrowind to bend to your will through conversation options? Well, in Oblivion Bethesda has taken that mechanic one step further. The interview states that the already enhanced persuasion mini-game we witnessed at E3 last year has been augmented even further, to the point where, "it plays much more like a game now." During the course of a conversation, a sort of pie chart will pop on screen, divided into Joke, Admire, Boast and Coerce quadrants. Each quadrant will be filled with a "wedge" that increases or decreases in size based on how receptive that person is to the option chosen. A higher speechcraft skill will allow you to gain more favor with the person you're talking, and also reduce your losses should you pick an unfavorable option. Read the rest at PC IGN. | Source: IGN |
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