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One of the big boys has reviewed Horizons with Gamespt posting this lukewarm critique. The score is 6.7/10 and here's a sample:If the selection of races seems generic, the world of the game is much more so. Sure, there's a backstory about some encroaching evil, and you'll see pockets of pestilent land and putrid undead lurking around in it as you explore Istaria, but most of the game world is barren and bland. Most towns are nearly cookie-cutter copies of each other, and they have these embarrassingly crude and blatant signs that point you off to things like "monsters" or "non-dragon trainers." The utility of these, as well as of the clearly labeled training and crafting stations in each town, is undeniable, but they certainly aren't conducive to any sort of sense of feeling immersed in a fantastical world. The rest of Horizons' world largely consists of roadways that interconnect hilly expanses, some of which have some wandering monsters in them and some of which don't. |
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