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Icewind Dale II Forum Update

(PC: Single- & Multi-Player RPG) | Posted by Myrthos @ Friday - June 21, 2002 - 05:48 -
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| Game Info | Rate this game | Homepage | Screenshots
From the IWD2 forums:

    Josh Sawyer

    Animate animal zombie?
    No, but Animate Dead will animate animal corpses in 3E.


    Sleep
    Sleep is a good spell at low levels. It's not a good spell at high levels. In HoF mode, creatures' HD actually get bumped up to prevent them from being easily slain by certain spells.


    Proficiency
    Already done. I was initially concerned about the change from "choice of prof.", but then I realized that the axe proficiency is still one of the most useful in the game.


    Light penalties
    It's kind of tricky; the penalties applied to drow and duergar for being in bright light aren't concealment penalties (like blindness). Drow and duergar are uncomfortable in bright light. Not only does it skew their vision, but it often makes them feel physically ill. Blindness, on the other hand, gives a 50% chance to miss on any given attack, according to 3E roolz. Now, drow and duergar can get penalties for being in bright light AND be blinded, with cumulative effects. Blind-fighting helps negate the effects of the blindness, not the light sensitivity.

    Damien Foletto (Puuk)

    Some Q&A
    1. Can i dual wield shields?
    2. Does buckler gives AC bonuses?
    3. Can i use shields to bash monsters? (crushing damage)
    4. will there be 2 handed shields?
    5. can i strap them shields at my back?
    6. can i strap them shields to the back of my head?
    7. is there a shield proficiency?

    1. No
    2. Yes
    3. No
    4. No
    5. No
    6. No
    7. Yes
 
 
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