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Icewind Dale 2 Q&A at TFH Gaming

(PC: Single- & Multi-Player RPG) | Posted by Rendelius @ Wednesday - May 08, 2002 - 00:12 -
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At TFH Gaming, you can find a Q&A with Lead Designer J.E. Sawyer about BIS's upcoming Icewind Dale 2. One question was why they decided to do another game in the cold northern settings:
    TFH Gaming: Why the decision to set another D&D game in the frozen northern part of the Forgotten Realms? What do you feel is the appeal the Icewind Dale setting?

    J.E. Sawyer: From a purely practical standpoint, making another Icewind Dale game using the Infinity Engine is sensible. A lot of fans are familiar with the Icewind Dale setting and the general interface of the Infinity Engine.

    I believe the appeal of Icewind Dale is that it offers a sort of untamed wilderness setting in contrast to the many urban, temperate areas found in the Baldur's Gate games. In the BG games, you often traveled across wilderness simply as a route to get to urban areas. In Icewind Dale and Icewind Dale 2, going out into the wilderness is often the whole focus of the mini-adventures.
 
 
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