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Here's the latest Dungeon Delvers update from CrossCut:Still working on the combat interface. How long is this going to take? Am I stuck or just being careful? It is admittedly a critical part of the game. It just has to be fun and fast. Fast is easy of course - just crank up the speed. Fun - that's a bit more difficult. The interface has to communicate to the player. Since we're working through a phase-based combat system, there's a critical part: play back. When you say 'go' to fight, the play back just isn't there yet for me. Initially, there was a transition between selecting targets and seeing the combat play out. It was too difficult to follow in my opinion and took a bit too long to resolve between the two designs. So now it goes right to the 'resolution' combat design when you encounter monsters, I've moved the buttons down below the Delvers and cleaned up the over all look even more. That helps it play out faster and removes the transition. So hopefully that's the final change and I can now crank along on just combat effects. Thanks, dte! |
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