RPGDot Network    
   

 
 
Divinity2
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 

Dungeon Siege II - E3 Preview
Rhianna Pratchett, 2004-05-31



While fans might have been disappointed that Dungeon Siege's expansion pack Legends of Aranna didn't do more to move the game on from its beautiful and slick, but rather shallow, predecessor hope is coming later this year in the form of Dungeon Siege II.

The visual look of DSII doesn't appear to be vastly different from the original game; there are a few polishes here and there and the environments do look a bit more colourful. Instead, the majority of adjustments to the game are slightly below the surface and seem to have been skilfully handpicked from the RPG gaming pool.

The first, thankfully, is a better storyline, something that was shockingly rather absent from the original and a source of much criticism. Although your characters won't have a chance to particularly influence the course of the game through the dialogues, at least you do have proper conversations with characters that don't just gibber manically. Although of course, there's a bit of that too.

Display full image Display full image Display full image
The skill system has also been fleshed out and although the same main character classes are in place: Fighter, Ranger, Combat Mage and Nature Mage they have been given Diablo-style skill trees that allow more diversity in the levelling process.

Another expanded feature also akin to Blizzard's famous hack'n'slash and good news for the hoarders amongst you, is a greater variety of weapons, items and general loot. You will also be able to find magical reagents within the game that can be used to create enchanted items.

Although the six-party system is still in place, and yes you still have those cute but often annoying pack mules, you will get the opportunity to add more interesting creatures to your party, namely ‘pets'. These beings, such as fire elementals, work rather like Mags in Phantasy Star Online; they can be levelled up in different ways by feeding them different items. Melee items will make them stronger, magical items with increase their magic, you get the idea.

Overall Dungeon Siege II seems to have kept the aspects that made the original game fun to play; sublime party combat and beautiful environments. In addition it seems to have poured many more treats into the mix and we'll just have to wait until later this year to taste it for ourselves.

Display full image Display full image Display full image




Average Reader Ratings: 7 (38 votes)
Rate this title and view comments     Game Info     Printer Friendly Version

 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.