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NWN2 Community Update #1 @ Official Forums

(PC: Single- & Multi-Player RPG) | Posted by Kalia @ Wednesday - February 15, 2006 - 23:35 -
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| Game Info | Homepage
Shane Defreest, Community Manager for Neverwinter Nights 2, has posted the first update on the official Bioware/Obsidian forums. In this update, Ferret Baudoin answers two of the questions posed in the January Question of the Month thread:
1) In NWN1 when a palladin stops being lawful good his class feats are still working (aka palladin/blackguard powerbuild). Is there any easy way to distable class feats of specific class on the specific PC (without removing them)?
Ferret: The big penalty for a paladin drifting from Lawful Good is he can no longer pick up paladin levels. His abilities do not retroactively get turned off – it works like original Neverwinter Nights. Maybe an expansion or patch? I can see the appeal, but we have a lot we want to do and only so much time. We’re adding a bunch of new features and refining some of the old ones over here at Obsidian, so you may not get everything – but man, the community is going to get a lot.
Read the rest and check on the community reaction at the official forums.
Source: Neverwinter Nights Official Forums
 
 
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