NWN Stratics has put up the chat logs from the recent session with the nice people from Black Isle. Here's something about sound:
Enig Matic: Sound. Have you decided whether custom sound files (for special effects) are going to be allowed? Failing that, are sound effects provided for everything from: (Dripping water, running streams, birds singing, wind blowing, rain falling, thunder clapping, crickets chirping, wolves howling, ghosts in dungeons etc, etc). The reason for this is that in order to implement things like "seasons", it would be nice to have a low level background sound effect playing (ie Crickets = Summer, Wind = Winter, Birds = Spring, Gentle Rain = Autumn)
DaveCBio: There are 3 types of sounds mainly, ambient sounds which are birds, wind, distant screaming etc., creature and magic and placeable sounds that can be scripted if you want. Ambient and scripted sounds can be custom. Creature and spell sounds right now are going to be hardwired, but there may be a way to override that in script as well. |