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Space Hack: Interview Part 2 @ RPG Vault

(PC: Single-Player RPG) | Posted by Moriendor @ Wednesday - November 26, 2003 - 19:44 -
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The RPG Vault has posted the second part of their 'Space Hack' interview with members from Rebelmind.
Jonric: What role will quests or missions play? Will there be very many side quests, and how will they fit with the central storyline?

Krzysztof Krawczyk: The situation that the people from Maximus XV found themselves in requires their full vigilance and fighting for survival. The quests will be constructed in response to current needs of the community. For example, intelligence has learned that enemy will try to throw some substance into the drinking water, which will put people into coma. That would make it easy for aliens to invade the village and use humans for breeding larvae. Someone has to stop them - and Hack is the best for such tasks.

The task system is connected with terrain exploration and supports the atmosphere of terror.
 
 
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