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GameSpot has conducted an interview with Peter Tyson (Community Liaison Manager) from Codemasters about his company's upcoming MMORPG Dragon Empires.
Here's a bit:GS: And as far as craftsmanship goes, can you discuss Dragon Empires' trade skill system? What kinds of trades will players be able to learn? Will pacifist players be able to lead their entire lives as craftsmen, without having to fight to gain experience? Will players be able to craft just about everything in the game, including good weapons and armor?
PT: We have many crafts, although you don't have to focus on learning one particular craft over another. Instead, special machines located in a player's workshop manufacture goods. The more you learn about crafting, the greater variety and quality of items you can produce. Just about every item in the economy can be manufactured. Players set their workshop to purchase raw materials on the local market, turn them into resources (say, making steel out of iron and charcoal), and then combine these items into finished goods, which can either be sold or kept for personal use. Did I mention that many items have space for enchantments or enhancements on them? Crafting that set of magical armor you've always wanted is a possibility in Dragon Empires. Furthermore, you can earn experience points to further your knowledge of crafting while doing it! Between moving trade goods between cities and manufacturing, players are able to choose to never bash a monster, and yet, they are still able to advance. |
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