RPGDot Network    
   

 
 
Anarchy Online: Shadowlands
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Dragon Empires: Interview @ GameSpot

(PC: MMORPG) | Posted by Moriendor @ Thursday - June 27, 2002 - 20:01 -
Top
| Game Info | Homepage | Screenshots
GameSpot has conducted an interview with Peter Tyson (Community Liaison Manager) from Codemasters about his company's upcoming MMORPG Dragon Empires.

Here's a bit:
    GS: And as far as craftsmanship goes, can you discuss Dragon Empires' trade skill system? What kinds of trades will players be able to learn? Will pacifist players be able to lead their entire lives as craftsmen, without having to fight to gain experience? Will players be able to craft just about everything in the game, including good weapons and armor?

    PT: We have many crafts, although you don't have to focus on learning one particular craft over another. Instead, special machines located in a player's workshop manufacture goods. The more you learn about crafting, the greater variety and quality of items you can produce. Just about every item in the economy can be manufactured. Players set their workshop to purchase raw materials on the local market, turn them into resources (say, making steel out of iron and charcoal), and then combine these items into finished goods, which can either be sold or kept for personal use. Did I mention that many items have space for enchantments or enhancements on them? Crafting that set of magical armor you've always wanted is a possibility in Dragon Empires. Furthermore, you can earn experience points to further your knowledge of crafting while doing it! Between moving trade goods between cities and manufacturing, players are able to choose to never bash a monster, and yet, they are still able to advance.
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.