Gamespot has taken a closer look at Horizons, Artifact Entertainments upcoming MMORPG. Nothing earthshaking new in there, really, cause it is very short. Here's a snip:
Horizons will attempt to improve on the way fighting and magic both look in online role-playing games. For instance, instead of having nothing but colorful particle effects for magic spells, the game will emphasize what the developers call "secondary geometry"--actual polygonal objects that players can summon with magic spells, such as a wall of crumbling rock or a huge tornado that will darken the sky. In addition, the game will have fully choreographed animation for fights that will actually show characters and players scoring hits on each other, rather than swinging at the air near each other. Characters and monsters will sway to the side, hop over attacks, and be staggered by blows during a fight. In order to defend themselves, players will be able to queue up as many as five special abilities, which could include magic spells, melee attacks, and other options, to play out over the next rounds of combat. |