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UGO has conducted an interview with Troika's Co-Founder and Lead Designer Tim Cain about his company's upcoming AD&D inspired fantasy RPG 'Greyhawk: The Temple of Elemental Evil'.
Here's an excerpt:UGO: What challenges are inherent in sticking closely to the source material (the latest 3rd Edition rules)?
TC: D&D was designed for paper-and-pencil play, so many of the rules tend to be a little awkward for a CRPG, especially the ones that require constant input from the player. For example, having to specify a dodge target every round is fun in PnP, but tedious in a computer game. Similarly, having the computer stop the game every time a potential attack of opportunity arises to ask if the player wants to take advantage of it was, quite frankly, annoying. So we had to find a way to implement such rules in a way that was close to the spirit of the PnP game but still fun and exciting for a computer game. Trust me, this led to MANY discussions (and some arguments) over the best way to handle this disparity. But the result was a computer game that is faithful to the rules and very fun to play in its own right. | Source: HomeLan |
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