HEAVY Popup Warning: following the link to the interview with Peter Molyneux about Project Ego will spawn a pop-under AND an alert-box for every page you visit (luckily, there's only two, but it still is extremely intrsuive). Here's a bit from this interview:
The bottom line here is that you make the rules, and those rules will determine the outcome of the game. If you want to be a noble hero that is adored by all you can choose to do so, but if you want to be a murderous thief who kills by night, so be it. You can also have two sides, or three, or four...it’s totally up to you. Your character’s personality will greatly affect the gameplay and not just the character himself. If you are known as a valiant fighter, the townspeople may cheer you as you walk through town, or they may sing songs of your defeats mocking your poor fighting skills. |