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In preparation of the release of the 'Jump to Lightspeed' space expansion next week, SOE has released the first part of publish #11 that focuses on the integration of JtL into the ground-based game. Couldn't find the patch notes on dev tracker so here they are straight from SWG's launchpad (sorry about the formatting):Jump to Lightspeed Expansion Publish Part 1
Major Features
Jump to Lightspeed Part 1
This is the first part of Publish 11: Jump to Lightspeed. Next week on October 27th, the second part of Publish 11 will be updated to the live service and anyone who has the Jump to Lightspeed expansion will be enabled for JtL. Purchase your copy today!
The "Rate the Game Exit poll" is a tool used throughout beta for community development. This will be removed from the service Friday October 22nd.
For those members of our community who purchased the pre-order JTL, your Flash Speeder will be available next week on October 27th (Please note that you must have purchased JTL and input your key code)
For those members of our community who have earned the Sorosuub 3000 Luxury Yacht, this will also be available next week on October 27th (Please note that you must have purchased JTL and input your key code)
Please note that we are pushing a tremendous amount of new code out to you, of which only a limited portion will be available until we launch JTL. There will likely be some issues with the ground game that we will need to fix. If you find any issues, please post them in our Ground Regressions Thread. We will also post a Known Issues list so you know we are aware of them.
Entertainer Quests
Entertainer quests have been added to all of the theaters in planetary cities. Entertainers, Dancers and Musicians can all participate in this quest by visiting the theaters and speaking with the theater manager NPC. By speaking with this NPC, Entertainers, Dancers and Musicians can sign up for an audition. Once players have passed the audition, the theater manager will extend an offer for a performance series. The performance series consists of three shows and three promotional campaigns.
When the time comes for a show to begin, audience members will enter the theater. The performing player will have an opportunity to speak to the audience to try and determine what type of music, dance, or flourishes they like, and what they dislike. When the show starts, the player will receive feedback indicating the audience reaction to the performance. Once players complete the all three shows to the satisfaction of the audience, the theater manager will reward them with a new song or dance (rewards are given for Musicians and Dancers. Entertainers may participate and earn the reward, but they will not be able to use it until they become Musicians or Dancers.)
Please stay tuned as we will updated these patch notes as needed.
Avatar
Many new emotes are now available for all players
Twilek lekku should now light correctly
Bazaar / Vendor
Fixed item ghosting issues on Bloodfin and Kauri
Wookiee items are now categorized under wookiee wear
Skirts are now categorized as "skirts"
Client Stability Enhancements
Speed up terrain rendering on DX9 class cards when per-pixel lighting is disabled
Fix problem where terrain would glow if per pixel lighting was disabled
Crafting
Fixed a bug when a crafting tool crafts ANOTHER crafting tool with Practice turned on. When the tool was finished, it would cancel a player's current crafting session, regardless of what crafting tool they were currently using.
Fixed a crafting bug that didn't account for item complexity. Item complexity is now correctly accounts for an increase in experimentation and it will now increase manufacturing/factory production time
Droid Crafting Stations are now Owner use only. No one standing near your droid will benefit from the effects of an installed crafting station.
When you chose "filter items" on the crafting screen, it now filters out containers that do not contain anything you can use for the crafting session.
Droids
Droids will remain the color you paint them for a very long time. 2000 Calls
Force Sensitive Village
The number of players that can do the quest from Quharek in phase 2 and 3 of the fs village has been increased
NPC's
NPC's will use chat moods and the appropriate chat bubble type. Many NPC's have been added in and around Starports, with things to say about Pilots and Shipwrights.
Player Character
New player starting credits increased from 250cr to 1000cr to accomodate for an Imperial cost of living increase.
Profession: Architect
Pre-JTL Architect schematics: Space crafting station
Profession: Armorsmith
Ithorian armor is now available
Fixed gap on female RIS armor helmet.
Added Twilek version of RIS armor helmets
Profession: Artisan
Pre-JTL Artisan schematics: Space crafting tool
Profession: Dancer
Fixed missing flourishes for a number of Base Dances.
Profession: Droid Engineer
Pre-JTL Droid Engineer schematics: Space crafting station module
Pre-JTL Droid Engineer schematics: v Flight Computers
Pre-JTL Droid Engineer schematics: Unprogrammed Droid Command Modules
Profession: Tailor
Ithorian wearables are now available.
New schematics that were previously loot-only or NPC-only (Leia's slave skirt, hood-up cloaks and winged hotpants).
The swoop helm now comes in the full 255 color palette
World
Fixed a problem with POI spawns only spawning once per day
Pilot, Pilot Recruiter and Shipwright NPC's are placed throughout the world. They will only respond if you are JtL enabled.
Vehicles
Vehicles will remain the color you paint them for a very long time. 2000 Calls
Warren
Fixed Mirla and The Guard not spawning in the Warren |
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