Valhalla Chronicles Interview
Chronicles is new isometric RPG by Swedish Paradox
Entertainment and developer Oblivion Entertainment. We had the
chance to ask a few questions to producer Christofer Sundberg
and learned some very interesting new aspects of this game.
RPGDot: Please introduce yourself & Valhalla Chronicles to us.
What kind of game is it? What is the background story?
Christofer Sundberg: My name is Christofer Sundberg and I am the producer for
Valhalla Chronicles. My job is to lead the production and make sure the game
is delivered on time and that it meets the requirements we have on a game.
Paradox Entertainment produces the game and the actual development is done
by Oblivion Entertainment.
Valhalla Chronicles is a strongly storydriven roleplaying adventure game,
set in the Viking era.
The background story is quite tricky to explain in short, but I'll give it a
shot. In a time of vikings, four heroes set out on a mission - unaware of
each other and their agendas - to find the eight lost runes of Oden. The
four different storylines will cross and be linked with each other, even
though they are played as four different adventures.
RPGDot: Is Valhalla Chronicles a real RPG or more of Strategy or Action?
Christofer Sundberg: As Valhalla Chronicles is a single-player game only, we have
chosen to focus on the storyline elements and let players develop their
characters as the story goes on. Therefore we have chosen to go a middleway,
between real RPG with a big potion of action.
RPGDot: Is there a party or can you recruit NPC's?
Christofer Sundberg: There are no reqruitable members in the game. However there
are a huge number of NPC's which will help you out during the game and you
will have combat allies, but there are no real party as in the classic
fantasy RPG manner.
RPGDot: What describes the characters, what attrributes & abilities are there?
Christofer Sundberg: The four characters are very different from each other and they all have different backgrounds,
abilities, agendas and goals:
Thorgeir is a honourable Viking trained in the
traditional way of a Viking warrior. His sacrifices
and dedication to the gods has served him well. His
family is involved in a blood feud that takes place on
Iceland. After receiving a troublesome message from
his brother regarding an evil dictatorial creator in
alliance with his enemies, Thorgeir travels to Iceland
where his adventure starts and turns out to offer him
a challenge he cannot turn down.
Tuva is unknowingly the daughter of a Valkyria and a
mortal man. Tuva's father was mortally wounded in a
battle and a Valkyria was sent from the gods to bring
his slayer to Valhalla. The Valkyria sent for him was
overwhelmed by his spirit, which gave her lust for
life and fell in love with him, which also gave him
his life back. After giving birth to Tuva, the
Valkyria dies and leaves Tuva's father alone to
bring up Tuva in Norway. In her early adulthood,
Tuva's father is killed by his former best friend.
Alone and rootless, Tuva wants revenge and feels a
strong need to search for her true past. With clues
from her fathers old jewellery Tuva's path crosses
something completely different…
Born and raised on the island of Gotland, Grim is a
Viking of the more ruthless kind, bred into a world
where raids and violence is the way of the world he is
now preparing to make his mark on Europe and show the
Christians the Norse contempt for their ways. Grim is
the son of a great warrior and thus worships Odin.
After several deaths and failed crops Grims people are
now starving and live in fear. The people ask the
local Thul (Norse priest/shaman) if the gods have
abandoned them. The Thul are aware of a stolen
artefact, which caused anger with the gods. Grim is
asked to go to Uppsala to find the stolen artefact and
accepts the mission unknowing what is waiting for him…
Hymer is a young Swedish Viking in his early manhood
and the heir to a village chief. In his youth and
naivety he is deprived of his rights to the throne.
After his father's sudden death, Volgar - a fellow
chief to his father - dooms Hymer as an outcast. He
finds out that a betrayal by Volgar caused his fathers
death and sets out for revenge. His quest for revenge
turns out to have many twists and turns and Hymer is
pulled into an adventure he didn't dare to dream of.
RPGDot: Is there something like magic, since the game takes places in the
northern mythology? If so, please describe the magic system...
Christofer Sundberg: There is magic, but the magic is related to the runes and
artefacts you will find and use in the game.
RPGDot: How does combat take place?
Christofer Sundberg: We are still considering several options with the combat
system, so it is not finalized yet. The combat system will be one of the
missions for our beta testers.
RPGDot: What makes Valhalla Chronicles outstanding compared to other games of
Christofer Sundberg: The storyline and it's background. The storyline is really
intriguing and can be played from many different angles and offers a true
RPGDot: When will the game be released? What are the technical features of the
title (resolution, D3D, EAX etc)?
Christofer Sundberg: The game will be released this fall. The game support
DirectSound3D, but the main strength of the game is the engine. We can have
hundreds of characters on the screen at the same time without affecting the
performance. This can be used to create huge city environments or