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Eurogamer's John Walker reviews Still Life and includes a general critique of Adventure Gamer fans. He was not impressed with the game and awarded it a 5/10.
There's a lot that Still Life does well, but in the same way adventure games were doing things well ten years ago. There is therefore no excuse for it to not manage other basic, fundamental elements when rehashing these decade-old ideas. Still Life gets it half right, and that's why it gets half marks. Bad endings can distort the memory, and it's only fair to remember how we were quite enjoying the story (always despite the puzzles) until it failed to continue. But please understand, the way Still Life loses the other half is incredibly damaging. This is anti-climax in a can, and it's about as helpful for adventure gaming as nailing it into a coffin and firing it into the sun. |
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