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Guild Wars: Combat Editorial @ GameZone

(PC: MMORPG) | Posted by Dhruin @ Monday - November 15, 2004 - 03:40 -
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GameZone has kicked up an opinion piece on the combat in ArenaNet's 'Guild Wars':
Is it Quake with swords and sorcery? Bows and the banes of one’s short-lived existence? Has the realm of massively multiplayer online gaming finally started to offer massive free-for-alls of a PvP nature within an arena setting?

It is an arena setting, with places to run, places to attack from, places to try to hide (if not for that map), different games including an all-out assault, king of the hill, capture the flag with multiple teams … is this gladiatorial combat catering to the PvP community, but with a new twist?
 
 
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