Darren Monahan, Producer ofBaldur's Gate - Dark Alliance (a PS2 game in the BG universe), was partner in an interview at Gamerspress. Here's one of the seven questions:
Please tell us a little bit about the central plot, the character types gamers can choose from, and how those characters are developed over the course of the game. You know, a little game synopsis if you please...
Unbeknownst to the player, a century ago, Baldur's Gate was attacked by an army of it's own people. Eldrith, once proud general of the Bladed Crescent army was a hero amongst her people, but her career ended in tragedy when she disobeyed the orders of the Dukes of Baldur's Gate on the battlefield. When her disobedience placed her and her troops in imminent danger, the Dukes refused to send support when she need it most. Overcoming incredible odds, her army survived, and she vowed to take the city she saved many times over, one she now felt she owned. She collected the remnants of her army and stormed the walls of Baldur's Gate. All had fallen, save her. She fled to the Marsh of Chelimber, where rangers eventually tracked her down and fell her there, within the swamps.
Now, a hundred years later, storm clouds and long nights plague the city. Bands of brigands have been sighted outside the walls, forcing the city to close its gates. A new thieves' guild has welled up beneath the city, members of the watch found murdered, townsfolk afraid to leave their homes. Enter you, the player. And of course, what good story wouldn't start out without a mugging? :) You get a taste of how things are right away in Baldur's Gate with your weapons and gold stripped from you. You find your way to the Elfsong Tavern, a local pub looking for ways to find those who did this, and stumble upon a much bigger plot that threatens the very Realms itself. |