Gamezone have posted a hands-on preview of Gladius. Here's a snip:
Combat is turn based. During a particular turn, players may move to within striking range, out of it, case a special skill, attack or pass on their turn to gain back enough skill points to use a special skill on the next turn. Ursula starts out with a skill that empowers her, increasing defense while improving her accuracy. As players move through the league tournament ladders, they will gain experience, which in turn can be traded for new skills. Attacking an opponent from the side or the rear increases damage done. The actual attack’s effectiveness is determined by a swing meter. Players hit the X button to start the meter, then try to time the next stab of the button to stop the rapidly moving button on the red portion of the meter for a critical hit. |