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Sacred: Interview @ Gamer's Hell

(PC: Single- & Multi-Player RPG) | Posted by Moriendor @ Tuesday - March 09, 2004 - 14:54 -
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Gamer's Hell has interviewed Ascaron Product Manager Alan Wild who is responsible for the English version of 'Sacred'.
What will make Sacred different from other fantasy RPGs and what groups of gamers will it appeal the most?

a. The characters, as described above, will make Sacred immensely appealing to all RPG gamers.
b. Sacred also boasts the first appearance of horses which are an integral part of the game. To be able to ride, fight and cast magic from horseback is something gamers have been wanting for a while.
c. Not only that, but there are different horses available, with varying appearances, skills, bonuses, and riding requirements, as well as horse equipment for purchase.
d. We should also mention the combat arts and how you can combine special skills and spells into spectacular single-click combo moves.
e. Also, the forging of weapons and armor via blacksmiths to create individually customized items!
f. Plus, the believable game and incredibly detailed world creates a superb environment for complete and total immersion in a true fantasy world, filled with all the combat, magic, myth, danger, adventure and legends that fantasy gamers come to expect.
g. I’m sure you’ll agree, Sacred is a vast game. A really playable and in-depth gaming experience.
 
 
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