-Getting More Bags
"For those who know that they are about to be captured
and getting ready to lose their backpack; fill your belt,
backpack, and bags completely so that there isn't any slots
left. (Wrong is an ideal place to do this) When you are
captured, the game will give you bags to store your sword
and shield if you have one. This is necessary in order to
keep your sword and shield. I imagine that if one wanted
to, they could repeat this to get a backpack full of bags.
I have only actually found 3 or so bags, but I have 8 because
of this."
The_Shape
-I can't find Wrong.
From Yew, head Northeast towards the mountains. Just follow
the signs. Remember: The signs point the way.
The bridge where you will meet Vasagralem, is on the Northeastern
most tip of the main Britannian continent. Look at you map
(ctrl-m). You can see a bridge that crosses to a small island.
That's it!
-Getting into Wrong
Once you reach the long bridge, don't go up to the entrance.
Just at the end of the bridge is a stairway down. Talk to
Vasagralem (gargoyle) Get in the boat. Ride it to it's end
at an island. Jump into water and look under that island for
a cave entrance. If you get caught and thrown in a cell: Don't
fret. There's a secret door in your cell. Follow it around
and when you get back to the corridor's you'll be near a room
with a chest. Your stuff is in there.
-Quill Of Justice.
Look for a banner with the scales of justice on it in the
mountains on the way to Wrong from Yew. Go up the mountain
on a small path from that banner and you will see a vulture
standing on it's hind legs. Answer the 3 questions correctly
and it'll give you the quill.
-The Glyph
Go straight for the area with the gate that has a suit of
armor behind it. Once you are there, move the Pen Quill from
the guard's desk and you will find a button. Press the button
to open the gates.
-I'm stuck in Wrong where there is a long stone bridge that
sinks as you cross.
There is a tiny wheel you have to turn to let you out.
--== Semi Linear Walkthrough ==--
-Getting through Wrong (Spanky's notes)
Wrong isn't exactly linear in some respects... so,
writing a walkthrough is pointless. The problem is.. If
you get caught by the guards, they put you in a jail cell.
Of course you can escape and get your backpack back. If
you have a good weapon and you're fast... you can kill the
guards before they grab you. I spent hours here because
I overlooked a stupid switch.
Anyway, here are my (linear) notes throughout Wrong.
"I've been able to avoid the guards walking patrol
in the hallways by hiding against the wall up against one
of those spiked support pillars. The guard walks by me in
one direction, since he doesn't look over to the side, then
I jump out and run in the other direction behind his back."
-Aaron
When you meet up with Vasagralem, hop on the boat. The boat
will drop you off at a small rock island. The tunnel into
Wrong is under the green rock there. Follow it in. No need
for potions. There are bubbles in the water that let you breath.
Click on the skull to your left to open the door at the entrance.
Entrance to the Prison
You will enter a room with spiked columns at the corners.
There is a desk. This is the Wardens Office. There's a painting
on the wall of an Ankh. Click on it to reveal a blue button.
Head out the door to the West.
There is a path going west and south. To the south is a fountain
that has healing properties. (At that fountain.. to the East,
leads to the outside inner open area of the prison. Later
you will make your escape this way.) Go west for now and get
caught by the guard...he will put you in jail, taking all
your belongings.
In your cell, There is a black potion (inviso) and a short
sword in the pile of garbage... grab it! Move the bench to
reveal a hidden door. Head down the cave!
There is a part of the cave covered by webs. I couldnt cut
it with the short sword so I continued past it.
Follow down the cave. You will come to a door way on your
right and the passage continues ahead. Go right! You will
be in a cevern with a large spider. Drink the Black (inviso)
potion. Grab the gold key in the garbage nest. Head out and
continue down the corridor...
Continue ahead, It will lead you to a secret door and another
jail cell. There is a dead body here. Grab the lantern (place
it on the switchplate on the floor. It will open the gates.
Head out the gate.
Getting Your Stuff Back
There is a door on the left. Open it as the guard is walking
away from you. Run up and go inside the door to your right.
It's a closet. You backpack is there... Grab the copper key
too.
Head back north through the door again, past the second jail
cell you came from. Open the switch box on the wall. Hit the
switch and the floor will open up.
Jump down and follow the path... it will lead you to a torture
chamber. Notice the wench and it's lever? Hit the lever. Open
up the next door on the west wall. You will end up in another
hallway.
Head towards the door to the north with the shield next
to the door. This is the barracks. Grab the gold key in the
chest. There is a red button on a shield on the wall here
too. Hit it (not sure what it does at this point). Leave the
barracks and head towards the double doors to the north.
The Fake Raven
...as you enter... You will meet a (fake)Raven on the right.
the key opens the lock box on the East wall next to her cell.
There is a book here with hints on getting out of another
cell..
5
3 2
1 4
Leave this room and through the double doors
to the south and continue south around the pit in the floor.
The hallway winds down and around.
You will meet a guard at a desk. Kill him! Another
guard is there... Kill him!
There is a switch box on the east wall near
the pit in the ground. Open it and hit the lever. The pit
opens up. (The pit takes you to a underground gravesite. There
are skeletons there. Not sure whats up with this room. Get
back to me if you find anything. The blue grave beyond the
other door will open thee doors you came it.)
Rescuing Raven
Continue to the north. Eventually you will find
a prison cell with a wolf in it. Down the hall you will find
a cell with 5 sculls around the face of the door. Click on
the cells in this sequence..
5
3 2
1 4
The door will open. Run through the fire. The
lever on the left will remove the flames. The lever on the
right will open the floor and pull up Raven. She gives you
a (Raven Key) key.
Leave her room and head East (West takes you
back to the fake Ravens room.) watch for the guard, keep your
distance.. On the right is a small room with a bed and a crate.
On the bed is a doll. Grab the doll (just in case).
Getting out of Wrong
Head back out East to the double doors. There
is a tapestry of justice here with 2 buttons. No need to push
them. Ignore the double doors on your right. Head left...
Eventually you will get to another grate in the floor near
a dead end hallway.(there's a set of double doors here I couldn't
open), to your right is a loose stone, click it! Go down the
grate.
Eventually you will get to the bottom of another
hole with a grate... There is a loose stone here. Click it!
...Up the grate, there will be a locked door to the North.
...head south. You will run into a desk with an inkwell...
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