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Report #16 in RPGVault's Lethal Dreams dev series asks Boolat's Olga Saulenko What's in a name?:
Before we had to strain every nerve and our imagination to devise the name of the game, some part of the necessary thinking hah been done already. Everyone had lived with the elusive and subtle idea that led us all to be on the same team, and everyone had their own name for it. But, once the moment did come, everybody scratched their heads and began their hard thinking. Our game is so different that it was not the easiest task to find the word or the couple of words that would best reflect it. Hundreds of possibilities were presented by the team members for consideration. Such names as "Chaos Worlds" and "Jaded World" were put forward, but we felt that none of them were right. |
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