An interview with John Donham, senior producer for Sony Online Entertainment about their upcoming MMORPG. Here's an excerpt:
5. What problems have you encountered working with a “restrictive license” like Star Wars? During the design process what roll did LucasArts play in approval of ideas/concepts?
With any license, you trade having the disadvantage of restrictions on what you can do, with the advantages of having a rich, deep history from which to pull content. Our team has been extremely happy working on Star Wars, as LucasArts has provided a tremendous amount of resource material for us to work with. Our LucasArts producer, Haden Blackman, has been involved in the game since it began. He’s been helping with the design, participating in the community, reviewing our concept art, and providing suggestions on our direction. |