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Digital Entertainment News has posted a dubious review of (the original) Neverwinter Nights:Built from an overhaul of the game engine BioWare created originally for Baldur’s Gate, Neverwinter Nights is a powerful platform built on D&D 3.0 rules, one of the first titles to do so back when it was released. What makes Neverwinter Nights so appealing is the visual upgrade from the original Baldur’s Gate engine and how well the game retains the turn-based feel of the original pencil-and-dice Dungeons and Dragons game off which it is based. Unlike the Baldur’s Gate bastardization that showed up on PS2, where the game was intentionally “dumbed down” by BioWare to be nothing more than a brainless Gauntlet clone, Neverwinter Nights allows the player to get as detailed as they want with the die-rolls, or hide some of the mechanics to give the game a more immediate-action feel without ever degenerating into arcade stupidity. | Source: GenGamers |
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