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Bill Roper Interview on Warcraft 3

(PC: Non-RPG) | Posted by Rendelius @ Saturday - February 09, 2002 - 15:05 -
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On WarcraftIII.net, you can find a translation of an interview with Bill Roper from Blizzard that was translated from Korean. It originally appeared at Game Mecca. Here's a bit:
    GameMeca: The RTS genre is loved by many and numerous RTS games have published so far. What can you say about Warcraft3 that will make the game special?

    Bill Roper: There are several unique features in Warcraft3 which have not existed in other RTS games. When we designed Warcraft3, the main concept was strengthen characteristic of each units. Also, we combined RPG in RTS which will open new genre of games. In Starcraft, the game depended heavily on resource mining speed, unit producing speed. However in Warcraft3, unit types and terrain relates strategy, and other sorts of strategy at appropriate times are the key to the game. Just mining resources, pulling units and rushing or such a plain strategy won't work on Warcraft3 unlike other RTS games.
 
 
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