HomeLanFed had an interview with Irrational's Jonathan Chey, the project manager and lead designer for Freedom Force, as he talks about their game. Here's a snippet:
HomeLAN - The recent patch for Freedom Force finally adds a single player skirmish mode. Why did it take so long to put this feature into the game?
Jonathan Chey - Hmmm. Well, one answer is that we were working on the European localization for quite a long time after the initial US release (far too long actually,
but that's another story). Since then, we've only had a very small team on the patch since we are doing it as a labor of love. All the work we are doing on the game now, patch, extra characters and so on, is funded by us and therefore only being attended to by quite a small team. |