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Conan Interview @ HomeLan

(PC: Single- & Multi-Player RPG) | Posted by Dhruin @ Thursday - August 14, 2003 - 04:16 -
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Cauldron's Michal Smrkal has had a chat with HomeLan Fed about Conan. Here's one of the exchanges:
HomeLAN - How will combat be handled in the Conan game?

Michal Smrkal - The primary target of the fights is to create atmospherically, adrenaline pumped fights, as we know them from the famous film Conan: The Barbarian. They are fast, merciless and very intense. We have created a very easy-to-use combo system, because we want focus the player on the combat itself, and not to torment him with weird controls.
You can find the interview here.
 
 
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