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Gamers with Jobs' Spunior had the opportunity to visit Silver Style's offices recently and has posted a very nice hands-on preview as a result:When I talked to Carsten Strehse, lead designer on the game, it became clear that he considers the first 15 minutes of a game crucial; this is where a game can either wins or lose the player. This is immediately apparent when you start playing The Fall because after choosing the look of the main character you're dropped right into the game. The main protagonist is standing in front of a camp of the Government of the New Order and wants to apply at the organization. As you enter you can walk around, talk to various NPCs standing around and even witness an execution. The president then asks you to get a passport first, which then leads you to the actual character generation. That way you already got involved in the game before you encounter any stats. The article is full of interesting tidbits, such as the english release is expected about two months after the original home market release and Damien Foletto wil be moving to Berlin with hints SSE will continue to work with RPGs after The Fall. |
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