|
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
|
Worthplaying is the next site to interview the people at Master Creating about their freshly announced Sci-Fi cRPG Restricted Area. As they talk about the general features of the game, this is what they had to say about their in-house developed IRIS engine:
There is nothing comparable to IRIS. It is the fastest and most advanced engine ever written for an isometric game. The main difference to other engines is, that instead of using C++ itīs entirely written in Assembly language (low level machine code) which makes it much faster than anything similar. As a result, RA is probably the first game featuring TRUE VSYNC, as every time the monitor refreshes the screen, thereīs a new frame. This results in the smoothest scrolling you have ever seen. In 1024x768 we reached up to 1000 FPS on a normal PC! This extreme speed advantage results in the possibility to create tons of unseen yet effects but I donīt want to tell too much for now. ;)
However, itīs the heart of the project without IRIS the game wouldnīt be possible as it is. |
|
|