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RPG Vault's Jonric continues his comprehensive, though casual, conversation with Iron Lore's President & Lead Designer, Brian Sullivan; and with Lead Gameplay Designer, Arthur Bruno, in this second part interview re "Titan Quest"...
Jonric: Shifting the focus to friendly and neutral NPCs, what kinds of functions will they fulfill in Titan Quest?
Brian Sullivan: There will be NPCs in the game, and they fall into a few main classes. There is a group of NPCs that are the main quest givers and communicate most of the story. There is a separate group of NPCs that will give optional quests, and give a lot of topical flavor in their dialogue. And the last class of NPCs inhabits the cities and towns, and gives the world a realistic and lived-in feel.
NPCs cannot join your party, as mentioned earlier. You will have the ability to have pets if you select the appropriate character class, but this is a single-character RPG. All the NPCs that can communicate with the player will be professionally voice acted.
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