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The Guild War PR machine has hit top gear over the last week. Today HomeLan Fed has an interview with developer ArenaNet's founders Patrick Wyatt, Mike O'Brien, and Jeff Strain. Interestingly, they worked at Blizzard before leaving to form ArenaNet. This last answer left me a little puzzled:
HomeLan - Finally is there anything else you wish to say about Guild Wars?
Wyatt, O'Brian and Strain - Here are a few key points we’d love to share with your readers:
Guild Wars is designed from the ground up as a competitive on-line game.
With the mission-based structure of Guild Wars players will avoid common MMORPG pitfalls like endless travel, spawn camping, etc.
And most importantly, there will be no monthly fee for Guild Wars in North America. In other areas of world, fee structures will be developed to best suit those specific customers, taking advantage of NCsoft’s existing and growing infrastructure. I would imagine 'free' would also suit customers in other places too! |
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