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A review of Arx Fatalis has been posted at ActionTrip today. It's not the most positive one, rating the game 69/100. They say that they have encountered numerous bugs in the game, even after the patch:
On the surface, Arx Fatalis seems to offer a pleasing variety of visual effects. The environments are abundant with texture detail and most of the objects can be moved or utilized by the player (for an RPG of course - Ed). Also, I rather like the imaginative variety of different beings. They are all beautifully animated and furnished with an appropriate amount of details. This unfortunately cannot be said about the weapon models, which look too simplistic. The physics are not bad, but there are some obvious engine drawbacks. The opponent-sticking syndrome is a very common occurrence and it shows that the engine has several unattended code bugs. A good example for that would be my "troll incident." I used my bow and arrows to keep the huge sucker at bay, but at that moment he started to climb a huge pillar that stood in his path and he jammed on the ceiling (!?!). "Alrighty then" - says I. Let's just install the patch and see what happens. Once the game was patched, the opponent-sticking syndrome was less frequent, but it was still there… And, that's not all. The patch doesn't address numerous issues such as jumping or climbing in certain parts of the game. |
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