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Gamespy continues their 'Dungeons and Dreamers' feature with Losing the Game Part 3, which looks at the release of Ultima Online and the social impact it had. In addition, there's an interview with Richard Garriott himself. Here's a snip:GameSpy: What's the closest you feel you've ever come to re-creating those early D&D sessions in a computer game?
Garriott: Honestly ... none have come very close. Ultima's 1-9 were all solo player, and thus missed the social element, and UO is largely a big monster hunting fest, with a general lack of clear purpose. So, a great D&D-like experience is still ahead! Look to our new game, Tabula Rasa -- which combines MMP with story-based scripted adventures for parties of players! |
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