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GameSpot has posted a review of CCP's space-based MMORPG 'Eve'. Seems like they didn't like it all that much at a rating of 5.7 out of 10 points which translates into a verbal "Mediocre" according to their rating system.
Here's a snip:EVE's gameplay primarily consists of you executing some action and then waiting around until it's resolved. Both combat and travel are lengthy and uninvolving, requiring you to simply press a button and wait. While cynical critics will tell you that this complaint can be made about most massively multiplayer games, EVE takes the process to new levels of inaction. Combat literally requires just two clicks--one to acquire a target and one to activate your guns. Your combat ability is completely dependent on your character's skills and your ship's equipment--there's none of the hands-on combat found in Jumpgate. While sitting back and letting battles resolve themselves based on your character's skills and abilities may make sense for a role-playing game, it seems clear at this point that there must be some sort of compromise between the arcade action of space-combat simulations and the hands-off combat found in EVE and Earth & Beyond, because both of those games have proven that this passive model for deep-space dogfights just isn't any fun. At least online games like Shadowbane and EverQuest give you special attacks and spells that you can perform after hitting the attack key. |
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