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Dungeon Lords Races Feature Sia 'Garrett' Manzari, 2005-04-26
With Dungeon Lords almost finished, Dreamcatcher Games offered us a feature about the races in the game which we gladly accepted of course:
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Human: Humans are one of the prominent races in the world of Dungeon Lords. Humans have evenly distributed ability scores and are reasonably capable in any class they may choose to pursue. You can play as either a male or female human. |
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Elf: These humanoids are an ancient race, wise and long-lived. The Elves of Arindale are noble and civilized, while some of the other Elven clans, such as the Dray, are more feral. Elves are intelligent and lithe, but are also the most fragile of the races. Elves make superior Mages and competent Adepts. You can also play as either a male or female elf. |
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Dwarf: These tough, gruff humanoids are short of statue and heavy framed. Dwarves are strong and hardy, but are not particularly agile, making for powerful Fighters and tough Adepts. |
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Urgoth: These huge, muscular demigoths are feared and respected throughout the world. Strong as oxen and dumb as a bag of rocks, Urgoths can be quickly developed to handle the heaviest of weapons and armor with unprecedented ease. However, they are slow of wit and clumsy of movement, so make poor Mages or Thieves. |
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Wylvan: These wily and cunning beast-men are a fast and often sinister demigoth race. Wylvan are fleet of foot and sharp of wit, and make excellent Thieves and competent Mages or Adepts. They are also more fragile than many of the other feral demigoths. |
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Zaur: These reptilian demigoths are feared for their speed, force, and toughness. Their wide, lizard-grin is a fearsome sight to many of the more civilized races. Zaur are not particularly bright or slight of hand, but make up for this with lightning fast agility, crushing strength, and a tough, reptilian hide. These traits make them impressive Fighters and competent Thieves. |
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Thrall: Thralls are a race of small-statured impish demigoths. They are amazingly quick and clever, but small of frame and prefer subterfuge and guile over face-to-face combat. Thralls make excellent Thieves and Mages due to their quickness and intellect. |
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