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Mimesis Online Developer Diary, part
8
Mimesis
Online from Polish Developer Tannhauser Gate, is a role-playing
game which transports you to a world where the borders between
reality and illusion do not exist. An unimaginable catastrophe
on a cosmic scale transformed this world, playing havoc with
the natural order of things, twisting everything, even time
itself, wiping out civilisation as we know it. For the Universe
itself, everything changed and nothing changed - a new order
was established, one where entropy rules, without intelligent
beings working to hold it back. The beings who survived the
catastrophe have tried to rebuild their world, each in their
own way. They once again want to enforce on the natural chaos
their order, their ways - authority, money, prejudice, cruelty
and conviction of their own superiority. Once again, they
are showing the unlimited ability of intelligent races to
adapt and survive. The forgotten civilisation is waking up
and slowly but surely emerging as the "new" civilisation
- and how similar it is to the old one.
On a regular basis we will feature a
developer's diary made by the Mimesis
Online development team. In this diary Derek Handley talks
about the upcoming beta and finalises the first of the P&P
Roleplaying tests that have been performed to see how well
a player could get into a world that far removed in time from
ours.
Part 8. "Buried Secrets"
If you haven't read Part
7, I'd advise you to go back and take a look at it now
- this starts where it left off...
The arachne swung its great head from side to side in the
darkness of the tunnel, trying to sense what was ahead. It
was not capable of reasoning, but its rudimentary intelligence
'knew' that something was wrong. The tunnel should lead forward
and down, becoming narrower until it reached the spawning
chambers, yet the arachne could sense a wide open space, open
to the sky, and an acrid smell like burning flesh. And it
could sense something moving around - invaders from another
colony? Prey? It tried to determine what was ahead, all the
while preparing its spawn-pods...
Iridia was having second thoughts again. 'Maybe this is not
such a good idea - who would we sell this information to anyway?'
Jezkirriak drew himself up from his examination of the only
undamaged metal drum he had managed to find. 'Every scrap
of information is important.' 'I must know if this threatens
the access fields - I sense a familiar energy,' Desaf added,
getting as close as he could to the twisted metal in the centre
of the pit. Iridia looked unconvinced, standing off to one
side. To have something to do, she set her visor to scan the
walls of the pit - maybe if she could find something that
would satisfy their curiosity, they would all the sooner be
able to leave. The enhanced images flooded into her eyes...what
was that!?!
'What?' Nil asked, and she realized she'd spoken aloud. 'Something
moved on the wall up there - it came running across my field
of vision.' 'I can't see anything - hey, Jez, shine your torch
over here...there's nothing there.' 'Well, there's nothing
there now - I said it was moving fast,' she said, a little
more sharply than she'd intended to. She flipped open her
biocon panel on her left wrist, and started to recalibrate
her visor for motion detection.
Desaf was ignoring the others. He couldn't shake the feeling
that the energy he could feel was familiar, but he couldn't
quite place it. 'If only I had scanners here...' The twisted
sheets and bars of metal seemed to emanate the energy, but
other than that, looked perfectly normal. There was some writing
on the lower side of one, just hidden from view - human alphabet,
printed on. Shielding itself from the heat from the nearest
burning drum, Desaf tried to get a better look.
Nil felt a touch surplus to requirements - he was curious
to know what was going on, but could contribute little. As
Jezkirriak returned to his examination of the drums, Nil kicked
over some stones and fragments of metal that were lying on
the floor.
Then he saw something, out of the corner of his eye - a flash
of movement. 'I saw something too.' Jezkirriak looked up sharply
- three pairs of eyes scanned the walls, Desaf still focused
on the inscription.
Nothing...movement! 'Over there!' Iridia trained her pistol
into the darkness. 'Did anyone see it properly?' 'Another
one!' That got even Desaf's attention.
And the spawn attacked, launching themselves from the walls
they had been scuttling around, poison stingers streteched in
the direction of the 'invaders'. The spawns' bulbous, tripedal
bodies could be seen now, in the light of the torches, the glow
of the fires and the pulses of two shots fired from Iridia's
pistol. The first shot went wild, the second caught one of the
spawn on the side, sending it spinning off to one side. Desaf
deflected another with the power of his mind; Jezkirriak dodged
the others, trying to measure up his foe. Nil, trying to activate
his energy shield, looked up just in time to see the stinger
sweep down and embed itself in his shoulder. A sharp burning
sensation followed - poison! - and, dropping to one knee, he
flicked on his Medikit, on Auto, so it would pump the appropriate
Biodote into his bloodstream. Iridia fired again, a flash of
light followed by a squeal of pain in the darkness, and Jezkirriak
made his move, focusing the energies that flow through him into
hardening his skin, and belting the skull-sized attackers away
from the group. Impaling one on a rusted metal rod from the
wreckage, Desaf tried to gauge the distance to the lip of the
pit - could he manage a strategic retreat with the whole group?
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