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On the Eve Dev Blog there are two new entries, first one is mentioning the Blueprint copies:Blueprint copies Currently the difference between blueprint originals and blueprint copies is too little.
An idea to fix this is to give the maker of the copy the power to declare how many items can be produced with the copy. The second one asks a question about skill and player development:Live fast, die young Anyone interested in a character creation option that allows you to train skills at double the time as normal character does. The flip side would be that such characters would suffer from perma-death (i.e. if podded, could never be played again).
A moderation could be to have 50% faster learning and loose all skills on death, not quite perma-death but still a big enough penalty to justify the bonus. Head over to the Dev Blog to check the rest of it with comments. |
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