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RPGDot Game Rating Machine
 
Thomas has rated the following games:

Elder Scrolls 3 - Morrowind: 10/10 points

Excellent game. Only flaw is npc graphics.

Elixir: 1/10 points

SHIT.

Fallout Tactics - The Brotherhood of Steel: 10/10 points

I'm Sorry, but this game is just unfairly low on the list. FOT is probably the best game I've ever played! Hands down.

Might & Magic 9: 6/10 points

feels unfinished and has some serious game stoppers in the upgrade part.

Planescape: Torment: 9/10 points

comment

Thief 2 - The Metal Age: 10/10 points

terrific sequel to one of the greatest game ever made.. highly replayable and still fun to play despite its age

World of Warcraft: 6/10 points

Quite fun for a while, but definately geared towards Diablo-type people. People are hyping the game enough, so that I'll only list the problems I see with it. Let me try to explain... I enjoy the game enough to not regret buying it (I also liked Diablo 1 + 2), but at the same time the game has VERY little depth, contrary to what some rave reviews say: - No real economy (yes, it can be done, don't start it...) - Horribly unbalanced trade skills with regards to profit/usefulness. - Very simplistic crafting. - Almost no physical character customization. - Little diversity in stats/abilities and the like due to limited usefulness of many skills leading to cookie-cutter classes (if you're not *this* type of warrior, forget end-game PvE/PvP etc...). - FAST levelling curve, leading to everyone hitting level-max quickly and getting bored (see below)... also leads to items not really being interesting until max level, as you outgrow them really fast - good luck getting all the pieces for a set (bind on pickup, so no trading for most) before you've levelled way beyond the set's usefulness (again, other than at end-game where you no longer level...). - Very limited end-game experience (slowly being added, but people - even casual players - are still at max level doing the same thing for 2 months between updates...) - Very little interaction with the world... static NPCs. - PvP system poorly implemented (what little there is of it) with no real penalty or rewards - the battlegrounds update coming *soon* will help, but also has some horrific design flaws which have been discussed at length at the forums, so no repeating here from me :) - Insanely bad community... I have played MMORPGs since the concept started, and have NEVER met such hostility player to player and towards the GMs/mods-/devs (who sometimes fire right back, which does not help...), and it's safe to say that pretty much everybody with an IQ greater than their shoe size turns off General Chat in-game, or they sit there wishing they could somehow physically stab people via the chat... It's bad, trust me. Get a good guild and close general chat and try to stay out of range of all other players, unless you're out to kill them... This turned into a lengthy post... as I said - enough praise for the game going 'round, so I thought I'd list ONLY the negative I see. There's plenty positive too, and I do enjoy the game. Just don't buy it all at face/review value. Me, I'm doing this as a distraction until Dark and Light comes out - hope it turns out the way it seems to be shaping up (not in beta), and because right now I need some light relief from Eve Online, which I don't have the time/energy for atm. When I get back to Eve fully (and I will :)) or DnL comes I have no doubt I'll cancel WoW immediately, having had my fun, but there's no more than that in the package for me.

World of Warcraft: 6/10 points

You sound like a nice person - always nice to hear constructive words that'll help others decide. Please come back and give us more insightful material to relate to.
 
 
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