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Gamespot reviews Advent Rising and finds that many of problems found in the XBox version have been corrected but that the game is still plagued with problems.
Some of the exceedingly annoying control issues from the Xbox version have been fixed here, but they've been replaced by new ones. Moving around during combat is just not nearly as intuitive a thing as it seems like it ought to be. Before you get any of your crazy psychic powers, running around and shooting enemies just feels clunky, partly because trying to dodge with only your base-level dodge move is terribly ineffective, and also because many of the more-powerful guns fire at a seriously slow rate. But then, once you do get your psychic powers, the whole thing becomes a breeze, even on the hardest difficulty level, thanks largely to the lousy enemy artificial intelligence. |
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