Yet another 'Thief: Deadly Shadows' hands-on preview can be found at Computer Gaming World:Like a thief in the night, CGW stole confessions from famed game designer Warren Spector. Spector, the man behind System Shock 2 and Deus Ex, never even beat his own game, Thief II: The Metal Age. And just to set the record straight, the first Thief wasn't his: Spector's role in that title was advisory.
Revelations aside, Spector's involvement was critical in Thief: Deadly Shadows, the continuing tale of Garrett the thief. After Spector rounded up the usual suspects (the best talent from the original Thief games), a new creed was set for the design: Respect the source material while pushing the game forward to a broad new audience. In Spector's own words, "You can't make a game by and for MIT grads. You have to make the game accessible." SS2 was actually Ken Levine and crew at Irrational Games, I believe. |