RPGDot Network    
   

 
 
Star Wars Knights of the Old Republic 2: The Sith Lords
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
SWG Interview @ UGO

(PC: MMORPG) | Posted by Dhruin @ Monday - August 18, 2003 - 16:34 -
Top
| Game Info | Rate this game | Homepage | Screenshots
UGO have interviewed the Creative Director for Star Wars Galaxies, Raph Koster to discuss future updates in the game. Here's a snip:
UGO: Is there any work being done to the missions to make them more varied (rather than just go here, destroy nest, get credits)?

RK: You know, that's one of the things that's been an interesting balancing act. The missions were never intended to be rich and complex and deep. The whole point of them was, "Hey, I've got an hour to play. I want to jump in. Give me something to do now." So they're intended to only take a little while, not be incredibly complex. But, of course, players have found them to be a great way of making money. Literally, 80% of the money in the game is made out of missions. That's a huge number. We'd really rather people…you know, the NPC's have quests! And they're like multi-leg things.
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.