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This year will bring many improvements to the quirky Dofus. A post today at the official forums outlines what's in store. Significant changes include PvP updates, and the introduction of in-game mail and "hotels of sale" to address the merchant problems. Also, I think that by "raising" in the following passages, they mean "improving." I mention this only because I initially thought they meant razing, which would have been completely different.
Raising of PVP
The actual system of PVP will be heavily modified. It will give new goals, and will allow neutral players a bit more peace and quiet. These changes will cause an improvement of the territory conquest system, offer new challenges that can be repeated and that will attract every level of player.
The mid level player will not be excluded from this system and will have a great role to play.
In Fact, we will encourage and reward the PVP individually and also globally in order that every player can find a place in this system.
Raising of the Brâkmar and Bonta Cities
The two cities will be modified to render them more attractive to players. The goal is clearly to make these cities the focal point of the game where you will find anything you may need. We will find efficient solutions to the travel problems within the cities and we will address the problem of gathering distant resources.
The cities will have a great role in the PVP system and may gain a decisive economic aspect in the fight between the 2 alignments.
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