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Dungeon Delvers: Development Update

(PC: Non-RPG) | Posted by Dhruin @ Friday - July 08, 2005 - 08:52 -
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CrossCut Games has kicked up an update on 'Dungeon Delvers', with artist Andy Hopp completing the art:
Andy has finished all the artwork! I want to publicly thank him for the truly wonderful work. He's been terrific to work with over these past several months and I look foward to working with him again!

As for me, I'm working away on more encounters and the like. The interface is looking pretty good, so it's all about continuing on content and adding features. There's just *so* much to do here. We set out a pretty lofty goal on content in our original design and it's a long climb to the top. As I've said before in just pure numbers, this will be the largest game we've ever made. Not as complicated as having to write some scripted stuff for each tidbit as in RuneSword, but tons of different things in the game. Just boat loads of monsters and items, spells, characters, quests (lengthy, puzzly things!) and all out adventure.

And fun! Man, just looking through the list of features and quests - it's mindblowing and really, really fun. My girls were playing through things and laughing at all the wild and funny quest names. They also were loving putting together teams of Delvers - just like we hoped! Alright, so they're not our ultimate audience for the game, but it's good to know that your kids find your work fun.
 
 
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