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Quandary has talked to Wicked Studios' Yves Bordeleau about the company's upcoming adventure game Keepsake, which seems to be inspired by the King's Quest or the Kyrandia series:Keepsake tells the story of Lydia as she searches for her good friend, Celeste. It begins at Dragonvale Academy on Lydia's first day at the school. The Academy is empty, Celeste is nowhere to be found, but Lydia does make a lucky find, the Keepsake that she gave to Celeste 8 years ago. Where will it lead her? We'll have to wait and see. And here's a teaser from the interview:Yves: Keepsake is a pure adventure game. Designed by adventure gamers for adventure gamers and beyond! ;) Well, one thing's for sure, Keepsake is not a game aimed at young kids. The story is complex and the intrigue is very deep. The gameplay is a mix of exploration and puzzle solving. One of the main focuses of the game is character development and interaction. Since the school is empty, there was plenty of space to have a very talkative sidekick that would take A LOT of space. ;) There are some other NPCs in Keepsake, but what we really wanted was to give the player a good opportunity to know the main characters very well throughout the game. When we designed Keepsake, we wanted to give the player a new and innovative experience. Our character interaction and development is part of that new perspective. Merci Marc. |
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