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Oblivion continues to dominate the landscape with Bethesda's PR overlord Peter Hines interviewed at MyGamer. Here's a snip on epic-ness:Thanks so much for taking this time to speak with us, Pete. My first question is something near and dear to all fans of the series- the consistent depth of the writing. The Elder Scrolls franchise has built its reputation on the depth of its storytelling. What will Oblivion do to raise the bar on your past successes in regards to creating an epic narrative?
Well, much of the “epic” part of epic narrative is drawn from the game itself. Given that our games are set in big huge worlds where you can go where you want and do what you want, our narratives always feel epic simply because of the way we design our games and game space. We’ve certainly done that again with how vast the world is in Oblivion. As far as the narrative, I think folks will find that the main quest has similar themes and tones as in past Elder Scrolls games while at the same time, it is a bit of a departure. We aren’t asking you to be the chosen one. We’re asking you to find him, protect him, and help him. You get to go to a lot of cool places (both in Cyrodiil and in Oblivion) during the main quest, so by the time it’s said and done you really feel like you’ve done something pretty epic. |
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